Showing posts with label medieval. Show all posts
Showing posts with label medieval. Show all posts

Medieval: Final: Wurm

 

HEART_3_Card

Well here we are.  Just a bit late but alas, it is done.  I am not as pleased with the final of this month’s card as I was last month, but hey… there’s always next month, and the month after, and so on, and so forth.

Medieval: Final: Danny

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Hear Ye, Hear Ye! Let the Medieval cards continue to pour in!

Well February is almost over, and for this glorious month of Groundhogs, Love, Presidential Birthdays,  &  Black History, I decided to honor them all by creating a fictional movie poster that depicts Robin Hood getting ready to confront a Sasquatch!

I hope you enjoy it, and I will see you next week with preliminaries for March, the theme is SOUTH!

Medieval: Final: Andrew

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There’s my final above.  You can get a larger view if you click on the image.  I know you could scroll through the blog and see the whole process… but I thought it’d be nice to collect it into one gif.

Medieval: Week 3 Progress: Wurm

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There is so much to report this week I don’t even know where to start.  I began making a hand.DSCN3782I put the hand onto the figure and it pretty much ruined the details I had been fleshing out.  Ah well.DSCN3784One more week to go.  This is really progressing well (and by well I mean slow).  Did up another arm.  DSCN3783We’ll see how this pans out.

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Medieval: Week 3: Andrew

3dMock3Medieval_tone 3Medieval_paint-a  3Medieval_paint-b

Not a whole lot to report this week.  I started with the 3D render from last week, switched it to grayscale and started painting right over the top in Photoshop.  Some people like to paint completely in grayscale and then add all the color right at the end with an assortment of layer styles.  I prefer to get the color started a lot sooner.

Something I’ve been wrestling with on this picture is what all these giant shapes should be made of.  Initially it was all over the board but I think I’ve settled on silver, bronze, glass, and stone.  By grounding the image with a few recognizable materials I’m hoping to create a greater sense of realism and age.

Medieval: Week 2 Progress: Wurm

banner2 Let’s get right to it.  I am definitely going with the aquatic type theme.  For the medieval aspect I am aiming to create a creature that is in-between evolution stages… not quite fish, not quite another creature.  So here are the progress shots for this week.

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Started with the fish tail shape.                          Added the fish tail to a used maquette base.

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Began shaping the torso and shoulders.        Added arm skeleton.

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Chest and belly clay cover added.                     Added the head, extended tail and started arms.

 

See you next week for more progress.  Word.

fin

Medieval: Week 2 Progress: Danny

Medival_Week2_DannyDevine_B

Medival_Week2_DannyDevine_CHere we are in week 2 already, February is flying by! So this is the week where I piece together all drawings and try and figure out the layout.

I set up this first one and wasn’t really feeling it. Robin Hood seemed really small and unimportant and the whole composition really seemed to be lacking in excitement.
Medival_Week2_DannyDevine_DThe second one was getting a little better. I brought Robin Hood forward in the scene by making him bigger. I felt that this was making a stronger impact overall but Robin was still fighting for space and attention with the Sasquatch.

In the third one I really started to feel good about the layout. Robin hood was now the center of attention while the Sasquatch become more hidden and further away. I’m sure things will move around again before I am done, but so far this is where I’m at.

Medieval: Week 1 Progress: Wurm

It's week 1 and the word is Medeival.  I decided to start off with the definitions followed by my progress shots thus far.  I am kind of winging it so I don't have much to expound upon right now.  More next week.

me·di·e·val –adjective
  1. of, pertaining to, characteristic of, or in the style of the Middle Ages: medieval architecture. Compare Middle Ages.
  2. Informal . extremely old-fashioned; primitive.
 Begining with a couple o lumps of clay.  Super Sculpy again.  I will give it one more shot.
 Shaping the head, adding some cheek bones and nose shape.
 Created eye sockets and started melding the cheeks into the face.  The two sperm looking shapes at the bottom are going to be the eye balls.
 Added the eyes and started shaping the lids and nose a bit more.
Ooo it's starting to take a bit of an aquatic look on.  Gonna go with it.  Let's see what happens next week.